C# - Gang Of Four - Design Patterns, Elements Of Reusable Object Oriented Software by Erich Gamma, John M. Vlissides, Ralph Johnson, Richard Helm

C# - Gang Of Four - Design Patterns, Elements Of Reusable Object Oriented Software



Download C# - Gang Of Four - Design Patterns, Elements Of Reusable Object Oriented Software




C# - Gang Of Four - Design Patterns, Elements Of Reusable Object Oriented Software Erich Gamma, John M. Vlissides, Ralph Johnson, Richard Helm ebook
Publisher: Addison-Wesley Professional
Format: pdf
ISBN: 0201634988, 9780201634983
Page: 551


As I'm passionate about C#, I tried to read books / Articles that explains well about the GOF patterns with C#. MVP Visual Basic Charlotte NC - MCP C# and VB.Net - Founder and President of the Enterprise Developers Guild (.Net User Group) The “Gang of Four” AKA “GoF”: Erich Gamma, Richard Helm, Ralph Johnson, John Vlissides are authors of the code patterns reference book. World code, it is more difficult than expected. GOF patterns is usually referred to the four authors of Design Patterns (Elements of Reusable Object Oriented Software). This DZone Refcard provides a quick reference to the original 23 Gang of Four design patterns, as listed in the book Design Patterns: Elements of Reusable Object-Oriented Software. Access modifiers (private, public and protected) are some examples of abstraction in c#. The title is “Design Patterns - Elements of Reusable Object-Oriented Software”. To be aware of Design Patterns, I tried lot of articles / books though I'm aware of GOF. Delphi's implementation of interfaces lacks of either a garbage collector (as C# or Java do (ab)use), or at least a native weak reference support (as with Apple's ARC model). 1) Head First Design patterns 2) Design Patterns: Elements of Reusable Object-Oriented Software 3) Patterns of Enterprise Architecture - Martin Fowler 4) Pattern Hatching : Design Patterns Applied . DoFactory site fulfilled that partially. Encapsulation: Encapsulation is the process of bundling Explain the GOF design patterns? I never finished the series for lack of time. I began myself writing a series of Delphi examples aiming to explain the classic design patterns as defined in "Design Patterns (Elements of reusable Object-Oriented Software)" by the "Gang of Four" (GOF). A process contains one or more threads depending on the process design. Processes interact with eachother via interprocess . But later one of my friend strongly argued with me and presented me with the native GOF "Design Patterns - Elements of Reusable Object-Oriented Software" book and asked me to get into that.

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